Hi!
I don’t post much, but I’m a regular reader, so I believe there’s a reasonable chance that the mods and/or actual unity developers will read this, so here goes:
Seriously, stop whatever you are working on, and pay attention to what is happening on GitHub - CompVis/stable-diffusion: A latent text-to-image diffusion model
There are rare times when you see generational shifts in technology taking place, and if you miss the boat on this one, you will be regretting it… literally, forever.
There is a very brief window here, to be a leader in integrating stable diffusion and related technology into unity, even in an experimental manner, that will either make unity a leader, or a left-behind.
I know is a complex issue, but mm… well, I think the internet is pretty clear that stable diffusion is a fundamental transition in art and asset generation.
If you are not paying attention, for whatever reason, or not applying yourselves to actively integrating and experimenting with this technology then DO SO NOW.
Here are some things that have happened in the last 10 days, since this model was released:
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the original code: GitHub - CompVis/stable-diffusion: A latent text-to-image diffusion model
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the code with support for masking and inpainting, which is highly effective at generating, for example, textures and game assets: GitHub - Sygil-Dev/stable-diffusion
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running on intel cpus using openvino: GitHub - bes-dev/stable_diffusion.openvino
I can’t say this any more clearly than this:
This is an absolutely transformative technology.
Sometimes things pass and it seems like you folk (ie. Unity, the company) are drifting along doing this and that with all kind of priorities, and I totally get that.
If the next blog post I read is about unreal now has an in-engine img2img to use SD, you will know, that you’ve missed the boat, and are playing catchup. So… have a look. Have a play. Reach out, work with them. Do something amazing.
…but, please: PAY ATTENTION because, I think… looking back, you might find that this is more important than anything else you’re doing right now.
That is all.