I would like to have a version of Stable Diffusion XL 1.0 working in Unity. There is a Base (stabilityai/stable-diffusion-xl-base-1.0 · Hugging Face) and a Refiner (stabilityai/stable-diffusion-xl-refiner-1.0 · Hugging Face) part. I got the model working in Python and now my next step would be to get this working in Unity too. So I first was thinking I would just get a Base.ONNX and a Refiner.ONNX, but when I look at the HuggingFace websites I see that they have multiple ONNX files (text-encoder, vae, unet etc.) and now I am a little confused on which ONNX files I should use and how …
If anyone can give me a hint on how to approach this, I would really appreciate that. I am still a noob when it comes to AI (only played with tools, not coded against it yet).
Thanks in advance!