Stacktrace problem with WWW and Texture

Hi!

We’re getting this in the output_log.txt file:

What we’re doing is simply loading a texture with WWW. We load like 4 other textures, and this is the one that is causing the problem.

Any ideas on where this is coming from?

Any help is appreciated.

Thanks!

Is the problematic image file different in any way you can tell? (File format, file size, picture dimensions, etc…)

It’s not.

However, we’re investigation a possible memory issue and testing on other computers.

I’ll keep you updated of any news.

Thanks!