Stained BumpedDistort and Sprite Renderer problem

I have next problem:
When I use particle system with Stained BumpedDistort shader to make “hot air” effect, sprites behind particles do not render.
Thank you.

The most likely culprit is the render queue of material or Order in Layer of renderer. Particle System’s sorting order can be found in its Renderer Module near the bottom, so is the Sprite Renderer.

Characters sprites render queue 3001, particle system material 3000. Particle system between characters.