Staircase

I have a 3D model of a two storeyed house. It also has an internal staircase.
How do I make my FPC climb the staircase ???
Right now, it just goes and hits the steps and stays there.

The easy solution to this is to create another object that doesn’t have the stairs but a slope where the stairs should be.
You then put those two objects over each other and only turn the “meshes have colliders” function on for the simple staircase.
Then also make the slope mesh invisible by turning the mesh renderer off.

The downside of this method is that it also feels like walking a slope rather than a staircase. on the other hand that’s the case in maaaany FPS games.

Hope that helped.
Cheers :slight_smile:

Alternatively, you can use a capsule+sphere model.

Like this:
Click for full size - Uploaded with plasq’s Skitch

It will effectively “push” itself up and over stairs then.

Worked just fine !!!
Thanks MotionBlur ! :o

this is unbelivable … so im going through it apply torque is what i need to figure out… :slight_smile: i will look through the forums now :slight_smile: thanks for this idea though

if i cant figure it out i will bug u here :smile: