hi
i using DisplayDialog method from EditorUtility class
for example :
EditorUtility.DisplayDialog(“error”,“an error ocur”,“ok”,“exit”);
this method working fine in unity environment and show a messagebox with 2 button BUT wen i build standalone windows exe file all of method working fine but just this method not work .
i have this problem with other method of EditorUtility class .
i testing with unity 2.5 and 2.6 .
please help.
thank you for helping.