My standalone build crashes, usually while loading (I’m using a single scene in the standalone build, just to test). I assumed it was something within my project, but after a day of activating/deactivating various components, I’m not sure. After an online search for info on the error, it seems that it might be caused by an issue somewhere else on my PC. I looked through the error log, but I don’t know what I’m doing, so if anyone has more info on this I’d be grateful. I’ve attached the log files. I’m using Unity 2019.4.17f1.
6889205–805499–Crash.zip (45.6 KB)