Now that Unity 2.6 finally supports setting a program icon through Player Settings (hurray!) without us having to manually dig into the executable itself…
Can anyone tell me how I actually go about doing this?
In Player Settings, under “Icon”, all I see is Size (default setting is 0), but where do I put the image file itself? And what image file format and dimensions should I use?
Thanks in advance!
size commonly indicates a 0 size array.
if you set it to 1 you should see the entry to assign it.
Will have to check the documentation though why it offers an array there.
Ah! Yes, I changed it to 1 and the entry to assign the image magically appeared. Thanks much, Dreamora.
I’m guessing it’s an array because an icon has many sizes. I know in Mac OS X, it’s 512x512, 128x128, 48x48, 32x32 and 16x16. It should be the same for Windows. Correct me if I’m wrong about all this though!
Yes, the docs/help (you know, the little book icon with the ?
) explains this, although the sizes it mentions aren’t adequate for OS X, so I’m not quite sure how this works cross-platform.
–Eric
Forgive my newbness! Next time I will surely click the little book with the ? icon!
No worries, I forget it’s there half the time, so I go digging through the docs trying to find the relevant section when I could just have clicked the little book. Maybe it needs to be larger and blinking, yep, that would do it…
–Eric