[57169-제목-없음.png|57169]
Hey!
As you see I got a problem at PC standalone build version.
My code is just
Destroy(gameObject);
It’s all~
same code is okay at editor but standalone build version is not.
If I instantiated some prefabs(5~10) and destroy them then it’s very often occur ~
somebody help me plz~
how can i do? How can i fix it?