Hi there,! i was trying scenes, moving the camera around it, then tried to build it with Unity´s utility, as Windows Standalone.
In my computer works fine, but i sent to a friend the demo and he can´t get it work, some codes appears in his screen at the execution moment. Do i must to add something extra to the build so those peoples who does not have the engine installed can run the game finely?
I don’t what version of the .Net framework Unity Builds against, but that might be something to ask him? If he has different versions, or none, installed, that might be a clue.
On Windows, Unity uses DirectX 9, so your friend should definitely be running this to ensure that his DX9 installation is bang up to date.
Unity standalones are (as you might expect) standalone, and do not use .net libraries (Unity doesn’t use .net at all), or anything from Unity. If you explained “some codes appears on his screen” in more detail, that would probably help.