Standard assets water interact with objects

Is there a way to make this happen? Ex. when my player walks in it, there is a splash.

A couple of ideas.

  1. Make an Empty object and add a collider to it to detect OnEntry() or OnTriggerEntry(). Also check IsKenetic so it doesn’t move. Use a squashed Sphere or Box collider.
  2. Trigger a Splash audio clip on entry.
  3. Trigger an Explosion, made to look like a water splash, at the location of the object’s entry. Use the objects position.

Have fun.