Standard shader looks incorrect on mobile (weird colors)

Hello everyone!

I have a problem in my game.

I’ve made a small system to paint my cars,and when I’m running the game in editor on my PC everything looks fine,but when I build my game and run it on my android device,the colors look all differemt for both shaders.
(I tried using Both Standard and Standard Specular shaders but colors are still incorrect.)

Here’s an example:

PC

Android

Car Has been painted in the same colors on both platforms. Here’s White 90% Metal Matte one

PC

Android

Also,sometimes I can see some strange (Normals?) errors on my cars. Sure thing - happens only on mobile

PC

Android

Anybody knows the issue?

i have color problem and here is how i fixed it