Stan's Assets Plugins deprecated. Help needed!

Hello. Few days ago our plugins was marked as deprecated. We are receving a lot of complaing and quastions from our customers.
First of all I want ot say, we are not droping support and development!
We have contacted assestore support as soon as we noticed this, but haven’t got any answer or explnations 5 days in a row.

If somebody form an Asset Store reading this, please get back to us, Or just explain why that is happend, and how we can fix this.
Thanks.

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Unity stopped supporting .js and unityscript. Therefore all Assets with .js scripts are deprecacted. You should have received a email from unity regarding this, a few months ago.

Okay, that’s someting, thx. But that is super wierd, all our API is C#/ we never actually used JS. There may be some examples like how to use C# throgh JS.

We will try to resubmit plugin’s without any JS file at all.
But that’s still super weird, all our producs are C# API. And yea, probably you are right I found 1 JS example file (30 lines of code) out of hundret’s C# files.

I been using, Stan’s asset a long time, ya I didn’t notice JS…and thats nonsense they are taking so long… I would just let people know on your threads what the deal is, I did post and letting people know as well, its a Unity issue…

People should be understanding, we can still download, and it will be fixed sadly Unity can be slow…I noticed with support. I been here for years and its getting worse… the support from Unity…

PS: Be sure there is no JS at all. I never seen any but could be something somewhere, so I would just be sure.

Turns out, there was 1-2 JS file. Something was used for WebGL tabplates (if assset store was disabling assets based on if asset has *.js file, what to do with web templates? Is it safe to keep JS files under web tamplets? I am not sure at this point)

We ignored notice about JS is deprectaed since all our API is C#. Turns out we put 1 example file “how to use C# through JS” for some customers who where asking this. I even forgot about it and for me this is rediclous that we got blockked for this, and that is taking so much tme to re-enable.

@recon0303 you are right we will add notice to all forum threads.
We just reuploaded all asstes and removed all trace of JS, so I hope it will be sorted out shortly.

Ya I would make sure all traces are GONE, I have alot of friends as asset devs and they said they had to remove any…So do the same from any asset you have, ANY period…switch it to C# if its needed.