Hey everyone, I’m currently working on a game called Starbridge, which is a modular spaceship RPG. The game will be single player only.
Modular? huh?
By modular I mean that every spaceship is made out of smaller parts, that act individually and can fall off/get damaged etc. This means that instead of choosing between a few set spaceships and then getting to choose a weapon, you get to make your spaceship down to the very basics, which are the 1x1x1 frames. Using frames you construct the basic shape of your spaceship. Then you mount engines, cargo holds, fuel tanks, weaponry or even electronic warfare modules on your ship. When you’re all done with that you fit your ships with different types of plates to help againts incoming damage.
Other features
Our main focus will be getting the modular part to work well with missions etc, but the game will also feature mining and other smaller proffesions. I’m hoping to really make this a full blown RPG, and I believe I have the know-how and dedication to do it
At idea stage
While our focus will be getting the actual game done, I have some ideas that I could add if all goes to plan; namely the ability to build “space stations” out of the same parts, this would allow you to build a spacestation that would then automatically mine asteroid/moons and try to defend itself againts NPCs.
The team
At our current, it’s just me and an artist. While that seems low I hope to keep it this way for as long as possible. We’d probably require a 2D artist of some sorts in the future though. I’ve been programming for a good 3 years (1 year in unity) and have 1 “shipped” title.
Our twitter: twitter.com/7m2games
I promise there will be pictures soon so you can see what I’m talking about The project is still progressing forwards. I’m currently trying to get saving games to work, so I feel like giving a huge shout out to http://whydoidoit.com/unityserializer/ for making Unity Serializer, a free asset that allows you to easily save games :).
Also, given the customizability, I’d like to have a ton of different modules in the game, so I’m taking suggestions as to what people would like to see (stealth spaceships? electronic warfare spaceships? etc etc)
Sorry for the late update, but we’ve finally got some pictures for you guys. A lot more done on the coding side as well, but don’t really wanna bore you with that sort of stuff
Done with the randomly generated map lines represent what systems are connected to which using jumpgates/stargates whatever. What do you think? I might add a bit of color or something to represent how safe the different systems are or something.