Start Animation by Key, Mouse e.g.

Hi guys,

i created multiple animations for one objects and i can switch between “Animation1” and “Animation2” by key.


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But i struggle with this Entry state machine. It is not possible to set a trigger parameter between the transition from Entry to Animation1. When i run the Animation it automaticly starts to animate the Animation1. Can enyone help me? I DONT want to start Animation1 automaticly, i WANT to start the Animation one by click a button.

Thank u guys.

regards,
stefan

Hi stefanwe,

you can add an empty state between Entry and Animation 1.

Grischa

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Hi Grischa,

tanks a lot. It works!!! Awesome. I wansn´t think about that possibility.

Stefan.

1 Like