Start animation with GUI button

I want to start an animation (.fxb from C4D) with the press of a GUI button. I can get the button to work but not able to call the animation. I’ve tried a number of ways from different forum posts but can’t seem to get any to work, i’ve attached the latest below.

Thanks in advance.

using UnityEngine;
using System.Collections;

public class GUI_Button : MonoBehaviour

{
	public Texture2D buttonImage = null;
	public GameObject anim = null;
	private void OnGUI()
	{
		if (UnityEngine.GUI.Button(new Rect(15, 15, 100, 50), buttonImage))
		{
			animation.Play("anim")
		}	
	}
}

anim.animation.Play(“anim”);

  1. You didn’t specified game object you want to play animation on
  2. You forgot ; at the end of 13 line