Start function is not getting called only when running in Android

Pretty new to Unity here, but decently familiar with Android and C#, so my problem may be something really obvious that I’m not aware of.

Anyway, when I run the scene with the play button in Unity, everything works completely fine.

But when I go to Build and Run to see it run on my phone, everything works without compile errors, but it’s clear the start function isn’t getting called. OnGUI is getting called, update appears to be getting called. But Start isn’t. And it only doesn’t in Android.

Any ideas?

Thanks

edit: I can post anything from the code or other things from the project upon request

do it! :slight_smile:

same word, post the code for view please.

Having similar problem. Start not called before OnGUI, causing null reference errors. Only happens on Android. Works fine on iOS and desktop.
What Unity version are you using?

Same here.
Start() doesn’t seem to get called. Only on Android.
But it does get called if I do transform.SetAsLastSibling().

Which unity version? 5.2.2 doesn’t have this bug. Maybe you guys have 5.3?