Start function not working when using a network lobby

I am trying to get multiplayer working over a network. When I added the Lobby in, the start functions in the main scene stopped working along with coroutines that wait till end of frame. These work when i go straight to the main scene but not when I start in the lobby.

Figured it out, the network manager was deleting itself since i was coming in with one already, just have to take the network manager off my scene manager.