Start out with a script disabled?

Let’s say I have a player and a car. I want the car’s control script disabled until I get in. How would I tell this script not to be enabled when the game starts out? All of the scripts I have in my game so far (as far as I know) are active when I play. I know how to disable a script from another script, such as the player input when I mount the car and how to enable it as well. I’m unsure how to start out with one disabled though.

So I’m a little unsure if I should just add something to the cars control at the top that tells it that it is disabled or what.

Is there something about your game that prevents you from unchecking the box in the Inspector?

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No…there isn’t, and I have seen the little box and I know it does that.

I was just wondering if it could be done with script as well, mainly for the fact I didn’t want to forget to uncheck that.

Put

this.enabled = false;

in Start().

Thank you.