Hey guys;
The web is filled with outdated and no longer working guides and it makes me loose hours every day in wasted time an I cant find ANY guide for this that makes sense.
I am building a Sword VR game in Unity and SteamVR. I have been trying for two days to get haptic feedback when my sword destroys an enemy.
I aim to put the trigger for the haptic on my enemy script:
GameObject[] newGOs = new GameObject[2];
if (OptionalTargetObject == null)
{
newGOs[0] = Instantiate(gameObject) as GameObject;
newGOs[0].name = gameObject.name;
newGOs[1] = gameObject;
NextTarget.SetActive(true);
//This is where I want the haptic command to go to give the controller a buzz.
}
Thank you in advance! ![]()