Starting new iOS App

Hi! Is there something I have to look at when starting a new iOS App? For example resolution…?

Thanks :slight_smile:

1 Answer

1

Google is your friend; this isn’t Unity specific here.

iPhone5: 1136x640

iPhone4/S: 960x640

iPhone3GS: 480x320

iPad2/Mini: 1024x768

iPad3: 2048x1536

Regading the placement of GUI elements and stuff, you should use a layout that anchors your GUI to appropriate areas of the screen, such as the corners.

do I need pro or the iOS add on for 400$ ? Or can I just start straight away. Because it says that My license doesn't cover iOS publishing. Do I really need to spend 400$ ?

Yup. However what you can do is develop in the PC/Mac for free while taking into consideration the mobile platform to test on later. If done correctly, the app should still run near flawlessly