I have found XR Interaction Toolkit in package manager, updated it to 3.0.1
In “Samples” tab i have updated “Starter Assets” and “XR Device Simulator”
//The Interaction Layer Mask Updater had not poped up, and i didnt find it in Edit > Project Settings > XR Plug-inManagement > XR Interaction Toolkit window.
There were a lot of errors, all of them connected with Input Actions files in XR Interaction Toolkit Catalog
Could you help me solve this problem, or in this case I should create a new thread?
I came across a problem similar to this in my game and I think I came to a workaround solution to this problem. I went to the socket interactor component in the editor and set “Hover Socket Snapping” to true. I set the “Socket Snapping Radius” to a very large value to ensure that it always snaps to the socket interactors attach transform. I always want my interactable to return the the socket whenever I’m not holding it so setting the radius to a very large value works for me. Here is a picture of the XR Socket Interactor component and where the “Hover Socket Snapping” boolean is.
Same issues doing the VR tutorial. When I have to hang the hats they do not do it and the socket refuses to take any other object.
XRI. 2.5.4
2022.3.32f1 LTS
Build on Meta Quest 3 have the same issue
I had the same problem with 2022.3.24 and XRI 2.5.4. “Starting Selected Interactable” didn’t work in the Create with VR tutorial. Activating “Hover Socket Snapping” and setting “Socket Snapping Radius” to 80 finally solved it for me. Thanks to abdulhakeemidr for this solution.
I too could not get “Starting Selected Interactable” to work on the Creating with VR tutorial. I’m using 2022.3.35 and XRI Toolkit 2.5.4. I did get the work around abdulhakeemidr and skTHB suggested to work. Thanks!