Starting Unity

Hey guys I am new here. Where can I start building my first platform game in unity?

Im in UNITY 2.6

Thanks!

Whereever you want, just place the platforms in the scene, assign colliders etc.

Tutorials
http://unity3d.com/support/resources/tutorials/
3D Platformer Tutorial

2D Platformer Tutorial
Scripting reference (Very valued to any unity user)

the later should be your bible if you plan to work on your own gameplay and the unity scripting forum should be your church lol :twisted:

Thanks Man! I will take note of that!

BTW… What should I expect in this tutorial?

Contents

  1. Introduction
    What you will learn 5
    What you should already know 6
    Project Organization 6
    Files 7
    Typographical Conventions 7
    Unity Conventions 8
    Projects 8
    GameObjects, Components, Assets Prefabs 8
    GameObjects 8
    Components 9
    Assets 9
    Prefabs 9
    Acknowledgments 10
  2. First Steps
    Animating Lerpz 11
    The Plot 11
    Introducing Lerpz 12
    The Character Controller the Third Person Controller script 19
    Animating Lerpz 19
    Character Animation 20
    Animation blending 20
    The Third Person Player Animation script 20
    Gizmos 21
    The Jet-­Pack 22
    Adding the Particle Systems 23
    Adding the Light 26
    Blob Shadows 29
    Adding a Blob Shadow 30
    Creating a new Layer 31
    Scripting Concepts 33
    Organization Structure 34
    Death Rebirth 36
    The Fallout Death script 37
    Respawn Points 38
    How it works 40
  3. Setting the Scene
    First Steps 42
    Placing Props 43
    Health Pickups 43
    The Force Field 44
    Scripting the Collectable Items 45
    Jump Pads 48
  4. The GUI
    The User Interface 50
    Unity 2’s new GUI system 50
    Further Information 51
    The In-­game HUD 51
    The GUI Skin object 52
    The Start Menu 56
    Setting the Scene 57
    The Backdrop. 58
    The Buttons. 60
    Game Over 64
  5. Adversaries
    Antagonists Conflict 69
    The Laser Traps 69
    Implementing the Laser Traps 70
    The Laser Trap Script 73
    Overview 73
    The Robot Guards 75
    Divide Conquer 77
    Spawning Optimization 79
    How it works. 80
  6. Audio Finishing Touches
    Introduction 83
    Audio 83
    Sample Notes 84
    Adding Sound to Lerpz Escapes! 84
    Ambient Sounds 86
    The Jump Pads 87
    Collectables 88
    The Impound Fence 90
    The Player 90
    The Robot Guards 94
    Cut Scenes 96
    Unlocking the impound fence 96
  7. Optimizing
    Why Optimize? 110
    Optimizing Rendering: Monitoring Frames Per Second 110
    Making sense of the Stats display 111
    Optimizing Rendering: The Two-­Camera System 112
  8. End of the road.
    The Road Less Travelled 114
    Suggested Improvements 114
    Fixing the deliberate mistakes 114
    More levels 115
    More enemies 115
    Add scoring 115
    Add a networked high-­score system 115
    Add multiplayer support 115
    Further Reading 115
  9. Script Appendix
    StartMenuGUI script 116
    GameOverGUI 117
    GameOverScript 118
    ThirdPersonStatus 118
    LevelStatus 120
    HandleSpaceshipCollision 122

this is the table of contents.
It teaches you how to construct the objects and scripts you need from start menu to game over. basicaly how to make an entire game.

the only thing it doesn’t teach is art assets like textures and models there is a project folder to work along to though that that you need to download, it provides all those art bits for you along with sample code and objects as well as teaching you how to code/make them.