Hey guys I am new here. Where can I start building my first platform game in unity?
Im in UNITY 2.6
Thanks!
Whereever you want, just place the platforms in the scene, assign colliders etc.
Tutorials
http://unity3d.com/support/resources/tutorials/
3D Platformer Tutorial
2D Platformer Tutorial
Scripting reference (Very valued to any unity user)
the later should be your bible if you plan to work on your own gameplay and the unity scripting forum should be your church lol :twisted:
Thanks Man! I will take note of that!
BTW… What should I expect in this tutorial?
Contents
- Introduction
What you will learn 5
What you should already know 6
Project Organization 6
Files 7
Typographical Conventions 7
Unity Conventions 8
Projects 8
GameObjects, Components, Assets Prefabs 8
GameObjects 8
Components 9
Assets 9
Prefabs 9
Acknowledgments 10
- First Steps
Animating Lerpz 11
The Plot 11
Introducing Lerpz 12
The Character Controller the Third Person Controller script 19
Animating Lerpz 19
Character Animation 20
Animation blending 20
The Third Person Player Animation script 20
Gizmos 21
The Jet-Pack 22
Adding the Particle Systems 23
Adding the Light 26
Blob Shadows 29
Adding a Blob Shadow 30
Creating a new Layer 31
Scripting Concepts 33
Organization Structure 34
Death Rebirth 36
The Fallout Death script 37
Respawn Points 38
How it works 40
- Setting the Scene
First Steps 42
Placing Props 43
Health Pickups 43
The Force Field 44
Scripting the Collectable Items 45
Jump Pads 48
- The GUI
The User Interface 50
Unity 2’s new GUI system 50
Further Information 51
The In-game HUD 51
The GUI Skin object 52
The Start Menu 56
Setting the Scene 57
The Backdrop. 58
The Buttons. 60
Game Over 64
- Adversaries
Antagonists Conflict 69
The Laser Traps 69
Implementing the Laser Traps 70
The Laser Trap Script 73
Overview 73
The Robot Guards 75
Divide Conquer 77
Spawning Optimization 79
How it works. 80
- Audio Finishing Touches
Introduction 83
Audio 83
Sample Notes 84
Adding Sound to Lerpz Escapes! 84
Ambient Sounds 86
The Jump Pads 87
Collectables 88
The Impound Fence 90
The Player 90
The Robot Guards 94
Cut Scenes 96
Unlocking the impound fence 96
- Optimizing
Why Optimize? 110
Optimizing Rendering: Monitoring Frames Per Second 110
Making sense of the Stats display 111
Optimizing Rendering: The Two-Camera System 112
- End of the road.
The Road Less Travelled 114
Suggested Improvements 114
Fixing the deliberate mistakes 114
More levels 115
More enemies 115
Add scoring 115
Add a networked high-score system 115
Add multiplayer support 115
Further Reading 115
- Script Appendix
StartMenuGUI script 116
GameOverGUI 117
GameOverScript 118
ThirdPersonStatus 118
LevelStatus 120
HandleSpaceshipCollision 122
this is the table of contents.
It teaches you how to construct the objects and scripts you need from start menu to game over. basicaly how to make an entire game.
the only thing it doesn’t teach is art assets like textures and models there is a project folder to work along to though that that you need to download, it provides all those art bits for you along with sample code and objects as well as teaching you how to code/make them.