# Starting Unity

**URL:** https://discussions.unity.com/t/starting-unity/418285
**Category:** Target Platforms
**Created:** [July 16, 2010, 7:57am UTC](https://discussions.unity.com/t/starting-unity/418285 "2010-07-16T07:57:47Z")
**Posts on this page:** 6
**Page:** 1

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### Author: ![anon\_44115005](https://avatars.discourse-cdn.com/v4/letter/a/49beb7/32.png) [@anon\_44115005](https://discussions.unity.com/u/anon_44115005)
#### Post date: [July 16, 2010, 7:57am UTC](https://discussions.unity.com/t/starting-unity/418285/1 "2010-07-16T07:57:47Z")

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Hey guys I am new here. Where can I start building my first platform game in unity?

Im in UNITY 2.6

Thanks!

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### Author: ![Dreamora](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/dreamora/32/91058_2.png) [@Dreamora](https://discussions.unity.com/u/Dreamora)
#### Post date: [July 16, 2010, 8:06am UTC](https://discussions.unity.com/t/starting-unity/418285/2 "2010-07-16T08:06:04Z")

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Whereever you want, just place the platforms in the scene, assign colliders etc.

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### Author: ![ThatHomelessGuy](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/thathomelessguy/32/305960_2.png) [@ThatHomelessGuy](https://discussions.unity.com/u/ThatHomelessGuy)
#### Post date: [July 16, 2010, 8:10am UTC](https://discussions.unity.com/t/starting-unity/418285/3 "2010-07-16T08:10:29Z")

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Tutorials  
[http://unity3d.com/support/resources/tutorials/](http://unity3d.com/support/resources/tutorials/)  
3D Platformer Tutorial

> **[3D Game Kit Reference Guide - Unity Learn](https://learn.unity.com/tutorial/3d-game-kit-reference-guide)**
>
> The 3D Game Kit allows you to create 3D platformer gameplay and puzzles in Unity without code. This document describes each component you can use in the Kit to create your game, including what the components do and what the settings in those...

2D Platformer Tutorial  
Scripting reference (Very valued to any unity user)

> **[Unity - Scripting API:](https://docs.unity3d.com/ScriptReference/index.html)**

the later should be your bible if you plan to work on your own gameplay and the unity scripting forum should be your church lol :twisted:

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### Author: ![anon\_44115005](https://avatars.discourse-cdn.com/v4/letter/a/49beb7/32.png) [@anon\_44115005](https://discussions.unity.com/u/anon_44115005)
#### Post date: [July 16, 2010, 8:32am UTC](https://discussions.unity.com/t/starting-unity/418285/4 "2010-07-16T08:32:39Z")

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Thanks Man! I will take note of that!

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### Author: ![anon\_44115005](https://avatars.discourse-cdn.com/v4/letter/a/49beb7/32.png) [@anon\_44115005](https://discussions.unity.com/u/anon_44115005)
#### Post date: [July 16, 2010, 8:37am UTC](https://discussions.unity.com/t/starting-unity/418285/5 "2010-07-16T08:37:59Z")

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BTW… What should I expect in this tutorial?

> **[3D Game Kit Reference Guide - Unity Learn](https://learn.unity.com/tutorial/3d-game-kit-reference-guide)**
>
> The 3D Game Kit allows you to create 3D platformer gameplay and puzzles in Unity without code. This document describes each component you can use in the Kit to create your game, including what the components do and what the settings in those...

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<div class="post-metadata">

### Author: ![ThatHomelessGuy](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/thathomelessguy/32/305960_2.png) [@ThatHomelessGuy](https://discussions.unity.com/u/ThatHomelessGuy)
#### Post date: [July 16, 2010, 9:03am UTC](https://discussions.unity.com/t/starting-unity/418285/6 "2010-07-16T09:03:01Z")

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Contents

1. Introduction  
What you will learn 5  
What you should already know 6  
Project Organization 6  
Files 7  
Typographical Conventions 7  
Unity Conventions 8  
Projects 8  
GameObjects, Components, Assets Prefabs 8  
GameObjects 8  
Components 9  
Assets 9  
Prefabs 9  
Acknowledgments 10
2. First Steps  
Animating Lerpz 11  
The Plot 11  
Introducing Lerpz 12  
The Character Controller the Third Person Controller script 19  
Animating Lerpz 19  
Character Animation 20  
Animation blending 20  
The Third Person Player Animation script 20  
Gizmos 21  
The Jet-­Pack 22  
Adding the Particle Systems 23  
Adding the Light 26  
Blob Shadows 29  
Adding a Blob Shadow 30  
Creating a new Layer 31  
Scripting Concepts 33  
Organization Structure 34  
Death Rebirth 36  
The Fallout Death script 37  
Respawn Points 38  
How it works 40
3. Setting the Scene  
First Steps 42  
Placing Props 43  
Health Pickups 43  
The Force Field 44  
Scripting the Collectable Items 45  
Jump Pads 48
4. The GUI  
The User Interface 50  
Unity 2’s new GUI system 50  
Further Information 51  
The In-­game HUD 51  
The GUI Skin object 52  
The Start Menu 56  
Setting the Scene 57  
The Backdrop. 58  
The Buttons. 60  
Game Over 64
5. Adversaries  
Antagonists Conflict 69  
The Laser Traps 69  
Implementing the Laser Traps 70  
The Laser Trap Script 73  
Overview 73  
The Robot Guards 75  
Divide Conquer 77  
Spawning Optimization 79  
How it works. 80
6. Audio Finishing Touches  
Introduction 83  
Audio 83  
Sample Notes 84  
Adding Sound to Lerpz Escapes! 84  
Ambient Sounds 86  
The Jump Pads 87  
Collectables 88  
The Impound Fence 90  
The Player 90  
The Robot Guards 94  
Cut Scenes 96  
Unlocking the impound fence 96
7. Optimizing  
Why Optimize? 110  
Optimizing Rendering: Monitoring Frames Per Second 110  
Making sense of the Stats display 111  
Optimizing Rendering: The Two-­Camera System 112
8. End of the road.  
The Road Less Travelled 114  
Suggested Improvements 114  
Fixing the deliberate mistakes 114  
More levels 115  
More enemies 115  
Add scoring 115  
Add a networked high-­score system 115  
Add multiplayer support 115  
Further Reading 115
9. Script Appendix  
StartMenuGUI script 116  
GameOverGUI 117  
GameOverScript 118  
ThirdPersonStatus 118  
LevelStatus 120  
HandleSpaceshipCollision 122

this is the table of contents.  
It teaches you how to construct the objects and scripts you need from start menu to game over. basicaly how to make an entire game.

the only thing it doesn’t teach is art assets like textures and models there is a project folder to work along to though that that you need to download, it provides all those art bits for you along with sample code and objects as well as teaching you how to code/make them.
