I have no idea what to do when Unity tells me:
Please set the iPhoneBundleIdentifier up in the PlayerSettings. The value must follow the convention ‘com.YourCompanyName.YourProductName’. You also have to create a Provisioning Profile with the same identifier and install it in the Xcode Organizer Provisioning Profiles.
Can anyone give me a basic rundown on getting the thing working on my iPod?
PS:
I have a working iPhone copy of XCode, and all that, so just tell me what menus I need to use