Hi, so I need to use Asset Bundles for a project. Never used them before, so looking to get started.
I’m a little confused about what libraries I need and what the best practices are.
I see there’s the “Asset Bundle Browser”, “Asset Bundle Graph” and “Asset Bundle Manager”
From what I understand, I use the Browser to create the bundles and the manager to load them.
I’m using 2017.2 and when I download the Asset Bundle Manager from here: AssetBundle Manager & Example Scenes | Utilities Tools | Unity Asset Store or here: https://bitbucket.org/Unity-Technologies/assetbundledemo I get a bunch of errors complaining about the Web Player not being supported anymore. The whole package looks very out of date. Looks like it’s using the old WWW class instead of the new UnityWebRequest. As mentioned here: Assets, Resources and AssetBundles - Unity Learn
There’s just a lot of docs and libraries scattered all over the place, and I can’t figure out what libraries / documentation to use. Should I not use the Asset Bundle Manager and write my own?
I’m also not clear on the Asset Bundle Graph tool. Do I need that?