Hi , i’m new to unity but have a little experience in android , i’m tryingo to develop my first game in unity but i’m facing the next trouble.
i was using scoreloop in my other games to get all the leaderboards achievments etc work of my app , they give you an SDK that i was using under eclipse , now i have my game finished under unity and only need to know how to export it to eclipse and know how can i call functions of these classes from unity button such as send a score to the leaderboard etc , i’ve read a lot of java plugins but i can’t figure how to do it and it’s frustrating.
Btw, Why don’t you just go with other score system packages which are compatible to/made for Unity. Scoreloop integration with Unity is like pain in the bump. i am using GREE, which is a unity ready features.
i will take a look to GREE , in fact i have been looking today for alternatives , i was interested in scoreloop because my game is a port of a 2d game that was using it and wanted to give my users a game in 3d based in the same concept , but as long as they don’t support unity i will have to change it , i’ve also seen roar engine that looks to be a good choice aswell.
Just thinking that, you are actually porting Game concept, Gameplay other game related stuff. There is nothing to do with Score System Packages. You can embed anything you want. Just make the game feel like old 2D one.
Unity3d plugins are very simple after do you understand. Build your jar, put in Plugins/Android, access by AndroidJavaClass.( Unity - Scripting API: AndroidJavaClass). It is the same that use Reflection in Java.