NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Build.Profile.BuildProfileWindow.SendWorkflowReport () (at <e1d49a8516844135a5673cf2178808ff>:0)
UnityEditor.Build.Profile.BuildProfileWindow.OnDisable () (at <e1d49a8516844135a5673cf2178808ff>:0)
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Build.Profile.BuildProfileWindow.SendWorkflowReport () (at <e1d49a8516844135a5673cf2178808ff>:0)
UnityEditor.Build.Profile.BuildProfileWindow.OnDisable () (at <e1d49a8516844135a5673cf2178808ff>:0)
UnityEditor.EditorUtility:LoadWindowLayout(String)
I’m also getting this error. I’m working with an inexperienced team so its possible other changes have been made
I believe the current is 6000.0.16f1, you failed to mention which the full version you’re using…
yeah this was a while back, on whatever version was latest at time of posting… not seen it lately but then not doing anything with the build system
So you post today about a problem a while back but you havent seen it recently, and no real information about it either? What exactly are you expecting to achieve here?
why I providing the best information I can, why you so skeptical of my ways
edit
I just realized I did provide version info in the original topic, dunno about the other guy.
U6 preview 0f1 could be vauge, as they are all 6000.0 something f1, hence I asked.
Im not skeptical… Im just being realistic.