Static Action not triggerd in WEBGL

Hello everyone

I’m stuck on an event not triggered when I build an app for WebGL. It perfectly works well when I’m in the editor but on browser, subscribed methods to the Action aren’t being called. Would really nice if I may have some helps.
Here is the Action Class
7981479--1024857--upload_2022-3-21_17-13-13.png
Where it is being invoked
7981479--1024839--upload_2022-3-21_17-18-10.png
And then, the concerned methods

7981479--1024857--upload_2022-3-21_17-13-13.png

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having same problem. did you find any solution?

Such a necro post doesn’t really help the case at all. What have you actually tried to debug your case? Do you have Debug.Logs in all relevant parts? Before and after the call of the delegate, inside the delegate, etc. Please don’t try to hijack this thread to discuss your own issue. Create a new thread. You can link to existing threads which may help others to better understand your problem. However you should present YOUR problem in order to get a solution.

Delegates do wotk in WebGL builds. So you most likely do something wrong or certain code you think that is running doesn’t. Maybe you have additional exceptions that stop the execution before the delegate is called. There are countless possibilities but they depend on your specific case.

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