I’m seeing a system that runs after FixedStepSimulationSystemGroup that shows it’s waiting on static body rebuilding. It’s also showing dependencies for stepping which all have 0 time spent but still why are those still in the dependency graph at this point?
Why would you expect it to be complete before leaving the group? There’s no sync point as far as i’m aware.
I was thinking there was but ya looking at it I don’t see anything that completes absent structural changes involving bodies.
1 Like