I have some GameObjects in a scene, that will not move, but they can be destroyed when hit with a missile. Should they be declared static in an inspector ?
Regards, L
I have some GameObjects in a scene, that will not move, but they can be destroyed when hit with a missile. Should they be declared static in an inspector ?
Regards, L
Since they will be destroyed, no, don’t mark them static. If you do, when you destroy them you’ll still have the baked shadows left over, which will look weird.