So I have a static terrain and a character on top of it, I use mixed lighting and everything works properly when I build the game and run it, but when I am in the editor it’s all just dark. The static terrain is completely dark. I’m sure this is a newbie problem, but what am I missing?
Yeah, I do that but it doesn’t change anything in the scene view. I have this problem in the editor not in the built game. Is it normal to have dark meshes in the scene view?