Hi !
I am displaying the fps with a code snippet from the wiki (using Time.deltaTime) and I also display the statistics windows in the game viewport.
There is always a big difference between the two displayed FPS. For example, with a small texture upload for a plugin, Time.deltaTime gives me 64fps and the statistic window gives me 110fps.
Why is there such a difference and which one should I trust ? Thanks.
(As the computed fps (with Time.deltaTime) can also be displayed when the application is built and run outside the editor I suppose I should trust it but I still don't know shy is there such a difference)