Status and plans for Foveated Rendering (esp. HDRP)

Hi, what’s current status and plans for Foveated Rendering? I found multiple, contradicting entries in the roadmaps:

  1. Rendering and visual effects roadmap | Unity
    Under “Foundation”, Foveated Rendering is done in 2023.1 for URP and “Under Consideration” for HDRP
    Under “URP” it’s “In progress” (stating also HDRP in the description)

  2. XR roadmap | Unity
    Under Platform Support / Graphic Optimizations, it’s in progress for URP / HDRP

So what’s the correct status / plan, especially for HDRP?

I second this question, a clarification would be much appreciated especially with the importance of DFR on PSVR2