I’m looking at adding enemies in my project and went to the AI tutorial on Stealth. It occurred to me that as it is for Unity 4 that it could be outdated. Is it? Would there be much point in following it step-by-step for a Unity 5 project?
Unity 4 and 5 aren’t so different that a tutorial on AI would be obsolete, no. You may notice a few differences, but this guide should be able to get things converted just fine.
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Thank you, I’ll start teaching myself tomorrow!
The Stealth tutorial has some cool explanations and opens you up to how you can get started with AI. It’s specifically useful for learning to work with Mecanim.
There are some small API differences, but nothing to be worried about. Certainly not obsolete.
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