Hi all,
I’m an experienced coder, but I’m new to Unity and game dev. Exciting times for me as I’ll be starting a game dev job in a few weeks so I’m getting up to speed
I’ve gone through the Stealth project tutorial, and while it works pretty well, there are a couple of features described by the videos I couldn’t find in Unity 4.3.3f1 (Community edition):
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Animation curves. In chapter 402 (“Enemy Animator Controller”), at 1m16s, we see a curve representing movement over time during the animation. It’s in the Inspector when selecting Assets/Animations/Humanoid/humanoid_weapon_shoot, in a ‘Curves’ section, below sections called ‘Body Mask’ and ‘Transformation Mask’. What I see in Unity at the bottom of the Inspector is ‘Mask’ and ‘Events’ sections - no ‘Curves’. Where can I see the curve?
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Inverse kinematics. Also in chapter 402, at 9m44, in the EnemyAnimator’s ‘Shooting’ layer, we are instructed to tick the ‘IK Pass’. Neither this, nor the ‘Sync’ checkbox above it in the video, are visible in my version of Unity. What should I do? ¿Que pasa?
Perhaps the Stealth tutorial was done for an old version and these features are now elsewhere in the GUI or not available? Any thoughts anyone?