I’m working on Beginner Project #1: Stealth.
I’m on Chapter 1, section 7 - “CCTV Cameras”
At a point 9 minutes into the tutorial video, it shows how to create an animation. It instructs me to go to the Project window, select the Animations folder, Create an Animation and call it cctvSweep. Then it says I should select a prop_cctvCam_joint in the Hierarchy and drag and drop the new animation asset onto the joint object in the Inspector. The video shows that doing this creates an Animation component in the Inspector and assigns cctvSweep as the animation to play.
When I do this myself, I get an Animator component instead of an Animation component. The tutorial continues, but doesn’t match up with the Unity editor from that point on.
Am I doing something wrong or is this something that’s different in the latest version of the Unity editor, as compared to when the tutorial video was made? Is this a difference between the Pro version and the free version?
Thanks for any help or info!
I've got the same problem. I notice the options to create assets doesn't align with what's on the video (there are more options now) so I assume the behavior was changed recently. Just wish I could figure out what to do to stay in line with the video.
– allocateDid you try just adding the correct component and assign the animation manually? It's the same difference in the end.
– iwaldrop