So I’ve got a plugin that handles Steam IAP and when the successful purchase occurs I run add some currency using Unity Economy but what happens if the game crashes between making the purchase and my adding the currency?
How do other people handle this scenario?
Hi @spinaljack ,
If the game crash before a call to the economy SDK or API, then no actions will happen from the Economy side. You might want to think about a retry mechanism and a good management of the transaction status. This goes the same for restoring purchases.