For pc games? I’m working on what will be my first pc game. I had plans to release on steam but it doesn’t support Unity iap. I’m trying to decide if it’s worth setting up a separate store for steam vs just using windows store.
Windows Store is a dead end. Out of all the titles I’ve worked on that have released on Windows Store, there have been less sales there than there have on itch.io.
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Always put your game on Steam. Windows Store is not on par with Steam.
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What do y’all use for in app purchase on steam?
Steam has its own system for implementing IAP that you can just hook into from an API perspective relatively easily.
Cool, is it a Unity package?
You just use Steamworks.NET. It’s a standard C# wrapper for Steamworks that will grant you access to the APIs. This sort of thing is more effectively handled through Steam docs and their dev forums, not here.
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