Hey partypeople,
I wasn’t able to find a simple and clear answer to this question. I’m working on a VR game using the Oculus plugin with Unitys XR Toolkit. Actually I’m pretty set and relatively comfortable with how it works.
If I’m planning on releasing a VR game on Steam, would I have to work it over implenting the SteamVR system? I can’t just use the Oculus plugin with Unitys XR toolkit to develop for Steam and also expect other HMDs to be compatible?
I’m just really confused about this whole thing. If anyone could drop some knowledge, I’d be very thankful