Steam VR plugin launch

Hey Guys,
How do you launch a project from Unity to the Vive? Do you need to build the project and launch it with the steam vr software? That isn’t working for me, there is no connection to the tracking of the headset and no optical distortion from the example scene. Not sure how this is supposed to work.
Anyone have the Steam VR plugin working and connecting with the vive?

Congratulations on getting a Vive DevKit (damn I wish I’d finally get one :-/ )!

You can run the game in Unity and have it render to the Vive. IMHO, it’s best to first launch SteamVR and make sure everything is working on that level (room setup works, compositor works and so on). Then, if you run the game in Unity, it should appear on the Vive without a problem. You need to use the CameraRig prefab that comes with the SteamVR plugin, of course … or set things up yourself.