Steam VR Snap Turn while holding Throwable object not working

Im having a problem with Steam VR. I can snap turn with my controller but as soon as I grab an object the snap turn doesn’t work. It does work when I hold the object in the other hand. So lets say I have my Snap Turn asigned to my Right Controller. If I hold the Throwable Object with my Left Hand the snap turn on the right controller does work. But when I hold it in my right hand the snap turn doesn’t work anymore. However my right controller also has a Jump button and that is still working while holding the object.

Any idea what is going on? Am I doing something wrong?

It looks like snap turning while holding an item is intentionally disabled in SteamVR/InteractionSystem/SnapTurn/SnapTurn.cs at Line #67:

  bool rightHandValid = player.rightHand.currentAttachedObject == null ||
    (player.rightHand.currentAttachedObject != null
    && player.rightHand.currentAttachedTeleportManager != null
    && player.rightHand.currentAttachedTeleportManager.teleportAllowed);

You can make it work by replacing those lines with

  bool rightHandValid = true;

(And do the same for the left hand if you want)

thank you very much that did the trick!