Hey guys,
I use SteamVR 2.5.0 and I have a player prefab (with do not destroy set to false) in a scene.
I did write a function to reload that scene (SceneManager.LoadScene).
When I do so, the scene is reloaded; headset tracking is fine but controller are stuck (no motion). They can’t move but button animation still works https://trackeasy.fun/usps/ https://showbox.tools/…
Bug ?
Thks