SteamVR controllers stuck after scene loading

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Hey guys,

I use SteamVR 2.5.0 and I have a player prefab (with do not destroy set to false) in a scene.
I did write a function to reload that scene (SceneManager.LoadScene).
When I do so, the scene is reloaded; headset tracking is fine but controller are stuck (no motion). They can’t move but button animation still works https://trackeasy.fun/usps/ https://showbox.tools/

Bug ?

Thks

Hey Hey! You’ll want to post your issues on the Valve Github so their team can address, as the SteamVR plugin is developed and maintained by Valve.