SteamVR.DeviceConnected events not firing with UCB builds

SteamVR.DeviceConnected events seem not to fire when making builds with cloud build with the latest version of the SteamVR plugin (1.2.1). I’ve noticed local builds have the same issue until upgrading the SteamVR runtime to v1485823399 or higher.

Unity: 5.6.0b10
Build Target: Windows 64-bit
Relevant Plugins: SteamVR v 1.2.1

Hey there,

Thank you for this information, I will look into this and respond with more information.

@unitychrism any updates regarding this? our email is down this week.