I’m unable to open my Unity VR project after Unity 2020.1 upgrade. This update disables old XR settings in project settings and requires to use new XR Plug-in Management:
[SteamVR Setup] Enabled virtual reality support in Player Settings. (you can disable this by unchecking Assets/SteamVR/SteamVR_Settings.autoEnableVR)
UnityEngine.Debug:Log(Object)
Valve.VR.SteamVR_AutoEnableVR:Update() (at Assets/SteamVR/Editor/SteamVR_AutoEnableVR.cs:56)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
[SteamVR Setup] Added OpenVR to supported VR SDKs list.
UnityEngine.Debug:Log(Object)
Valve.VR.SteamVR_AutoEnableVR:Update() (at Assets/SteamVR/Editor/SteamVR_AutoEnableVR.cs:91)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
XR SDK Provider detected in project. Disabling VR Device settings for Standalone
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
I’m unable to open the settings file to disable the auto import settings so I went to SteamVR_AutoEnableVR
and commented the whole Update
method. After this I’m able to run my project but it crashes on start with missing openvr
dll error
Can I use steamvr
unity plugin with the new XR Plug-ing Management unity system?