I’m getting the “unresponsive” error from the Vive, which from what I’ve found means the compositor is receiving no frames. The tracking is working fine, as shown from the game view.
This is the most basic of basic steamVR scenes, it was working fine last week, now it’s magically broken.
Also the SteamVR example scene crashes unity.
I’'m seeing the same thing. It was working and then it did a big windows update and now it’s completely unusable (though there are some random apps like ZenBlade that still seem to work)
i also face same problem. sometime it working after restart PC. but i think the problem is depending room calibration. Sensor must have caliber correctly and must remove all disturber on play area.