Steamworks.NET callbacks not working

Hi, has anyone used Steamworks.NET with this beta version, as I have a game that was using the leaderboard callbacks just fine until I switched to using this version of unity. The callbacks work in the editor but when I do a stand alone windows build, it does not work. Steamworks is initialized but I never receive a callback.

I have also tested this using an empty project and have got the same problem. I have no idea why this would suddenly not work and I would like to know if anyone else is in the same position.

thanks

Hey hassyg, Steamworks.NET requires an update for Unity 2017, you can grab the latest version here, there’s no official release or unitypackage for it yet though!

https://github.com/rlabrecque/Steamworks.NET/archive/master.zip

Upgrade instructions:
http://steamworks.github.io/installation/#upgrade-instructions