Hi, has anyone used Steamworks.NET with this beta version, as I have a game that was using the leaderboard callbacks just fine until I switched to using this version of unity. The callbacks work in the editor but when I do a stand alone windows build, it does not work. Steamworks is initialized but I never receive a callback.
I have also tested this using an empty project and have got the same problem. I have no idea why this would suddenly not work and I would like to know if anyone else is in the same position.
thanks