Hi there,
Recently I’ve been greenlit on steam, and have been trying to integrate steamworks.net with Unity. I’ve done all the importing steps and everything seems to be fine, except I get this error when running the game.
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve’s documentation or the comment above this line for more information.
UnityEngine.Debug:LogError(Object, Object)
SteamManager:Awake() (at Assets/Scripts/Steamwork.NET/SteamManager.cs:97)
I have my steam_appid.txt and steam_api.dll in the same place where the “Assembly-CSharp” is, steam is running, my steam_appid is correct, etc
Anyone have any idea why this is happening or things to try? There is a shocking lack of information about this error. Thanks