Hi All,
I have an issue with a steering wheel controller I am using with unity.
I have tried this with a few games (works fine) and the wheel outputs the right info in the manufacturers configuration app. But, in unity I get a strange behaviour on the horizontal (steering) axis.
If I turn the controller right the controller outputs from -1 to 1 (with 0 being half way through the right rotation)
If I turn the controller left, the controller only outputs -1.
I have tried checking all the reported axis to see if any of these provide the right data (they don’t).
I have looked around and found a few people talking about the same issue, but no answer as to how it was resolved. e.g. http://answers.unity3d.com/questions/243447/steering-wheel-joystick-getaxis-trouble.html
We are working in the latest version of unity, on a windows 10 machine.
The controller is a thrustmaster rgt pro.
I assume the issue is in Unity? As mentioned, the controller works in a number of games, and the controller’s own configuration utility shows all the expected values… (so I assume this rules out the driver).
Can anyone point me in the right direction?