Stencil Override not working in a renderer feature?

Hi, I’m trying to use the stencil overrides in the forward renderer to mask out certain objects from rendering. If I set a stencil override in this UX any settings I enter and the stencil override option itself are reset to defaults as soon as I hit play.



I had the exact same issue and managed to get it working.

Changing the features directly in the inspector won’t work.
You’ll have to click the arrow next ot the forward render asset:
And click on the render objects you’ve created and edit the settings in their respective inspector.

Hope this makes sense, and helped resolving the issue :slight_smile: